Landfall — Now Available

TWELVE PATIENTS.
One CREW.
SIXTY SECONDS EACH.

Category Red: Landfall is a 20-minute hurricane mass-casualty drill for fire rescue and EMS crews, in any browser. START and JumpSTART triage, first-unit radio sequence, MCI levels and transport — scored against Miami-Dade Fire Rescue's own procedures, with the debrief built in.

Category Red: Landfall trailer — the scene from above: collapse, garage, flooded street, downed power line
Watch the trailer · 60 sec
20 MIN
One full drill
12
Patients, no two runs alike
60 SEC
Per patient, protocol tempo
0
Installs, accounts or IT tickets
A TRIAGE DRILL BUILT ON THE PROCEDURE, NOT A TUTORIAL

Category Red: Landfall is a computer-based triage drill built for Miami-Dade Fire Rescue. It follows MDFR's Medical Operations Manual — Procedure 34 (Multiple Casualty Incidents) and Procedure 35 (START Triage) — step by step, and scores exactly what those procedures ask for: the first-arriving unit's radio sequence, MCI levels, ribbons rather than tags, 60 seconds per patient, tourniquets and airways during triage and nothing else.

The player is the officer on the first Rescue to reach a residential block the morning after a Category 4 hurricane: a house has lost its second floor, neighbors have dragged people into a flooded street, a generator has run all night in a closed garage, and a live power line is down at the east end. The player walks the scene, checks each patient, reads the findings and ties a ribbon. The clock does not stop, patients get worse, and units arrive when they arrive.

The objective

Run the first-arriving unit exactly as procedure says, then triage twelve patients at protocol tempo with zero under-triage.

The traps

The loudest patient who is not the sickest. The quiet diabetic who is. The apneic child who lives only if JumpSTART is applied. The walking-wounded nurse with CO exposure who collapses ten minutes in. The body under the debris that is easy to walk past.

The medic makes the call

The screen shows the findings — respirations, pulse, capillary refill, mental status. The medic decides what they mean. A guided mode that flags RED findings is available for orientation and non-clinical staff.

FOUR PHASES. ONE CLOCK.
Every run follows the same arc a real first-arriving unit does — and the game holds you to the timing procedure sets.
01
📻

Size-up

Command, MCI level, hazards, staging, walking wounded — in order, inside 90 seconds. The radio sequence is scored as written.

02
🎗️

Sweep

Ribbons, tourniquets and airways only. 60 seconds per patient. The first RED finding ends the assessment — keep moving.

03
⏱️

Adapt

The garage opens at T+4. A GREEN goes down at T+9. Command takes over at T+12. Re-triage is part of the job.

04
🚑

Transport

REDs bypass treatment. Sequence who rides in which rescue; the run ends when every RED is rolling.

One ribbon per patient, tied to an upper extremity. When in doubt, go more urgent.

REDImmediate
YELLOWDelayed
GREENWalking
BLACKDeceased
ONE HARD FAIL

Approach the downed power line before it is secured and the run ends with a responder down.

THE SCENE, ONE RIBBON AT A TIME
Collapse, garage, flooded street, downed power line. Every patient has a face, a story and a set of findings; every ribbon is a decision you own in the debrief.
Home screen and story
01Home and story — 07:10, the eyewall passed four hours ago.
Patient profile, tourniquet and RED ribbon
02Hemorrhage control: tourniquet high and tight, timed, then the RED ribbon.
Pediatric ventilations in the garage scenario
03The garage opens: CO exposure and JumpSTART's five ventilations.
A GREEN patient collapses and is re-triaged
04T+9 — a walking wounded goes down. Re-triage and re-ribbon.
RED patients loaded first, transport queue
05RED-first loading and the transport queue as rescues arrive.
Post Incident Analysis score and objectives
06Post Incident Analysis: grade, objectives met, over-/under-triage.
A FULL RUN, START TO PIA
An uninterrupted playthrough on the game's real-time incident clock — 21 minutes from first radio call to the patient-by-patient analysis. Jump to any chapter.
Walkthrough video poster — pediatric ventilations in the garage
Evaluator walkthrough · 20:59
AProtocol-ready
12/12Correct ribbons
10/10Objectives met
0 / 0Over- / under-triaged
18:32Incident time

Chapters Click to jump

THE DEBRIEF IS READY WHEN THE RUN ENDS

Every run ends in a Post Incident Analysis: a letter grade, ten pass/fail objectives, and a patient-by-patient table of the player's ribbon against protocol with the teaching point for each miss.

First-unit sequence & timing
START accuracy (adults)
JumpSTART, incl. 5 ventilations
Tempo per patient
Stop at first RED finding
Scene safety, hazard placement
Tourniquet: high, tight, timed
Deterioration & re-ribbon
Transport priority
Over- / under-triage rates
Post Incident Analysis — patient-by-patient table
PRACTICE WITHOUT THE SET-UP

🅿️ No parking lot required

A full-scale MCI drill takes a day, a parking lot and dozens of volunteers. This runs on any computer, any time, and no two runs place the patients the same way.

🩺 The medic makes the call

The screen shows the assessment findings — respirations, pulse, capillary refill, mental status; the medic decides what they mean. Guided mode flags RED findings for orientation and non-clinical staff.

📘 Built on MDFR procedure

Procedures 34 and 35 as written: ribbons not tags, 60 sec per patient, tourniquets during triage, no CPR, MCI level thresholds, REDs straight to transport.

🛠️ Custom versions can be produced

Another department's protocol, a different disaster, local hospitals and unit numbers — the patients and the rules are easy to change.

💻 Nothing to install

One file or one link. No accounts, no IT tickets. It works on the training-room laptop as it is.

📊 Debrief built in

Grade, objectives and the patient table appear the moment the run ends — ready for the station-level discussion, or for an instructor's records.

MDFR FIRST. THEN EVERYONE WHO TEACHES START
MDFR training and the station level first. Beyond that: other fire rescue and EMS training divisions, emergency-management offices getting ready for hurricane season, paramedic and nursing programs that teach START/JumpSTART. Department licenses and custom scenarios are available on request.
🚒 Fire Rescue training divisions
🚑 EMS agencies
🏛️ Emergency-management offices
🎓 Paramedic programs
🏥 Nursing programs
🌀 Hurricane-season readiness
📋 Station-level drills
🧑‍🏫 START / JumpSTART instructors
LANDFALL IS THE FIRST. THE ENGINE IS BUILT FOR MORE
The same scene engine, scoring and debrief can carry any mass-casualty or high-tempo incident — across EMS, fire and law enforcement. Landfall is available now; the scenarios below are in development or built to order.
EMS · Fire Rescue
🌀

Landfall

Hurricane mass-casualty triage the morning after a Category 4. Twelve patients, START/JumpSTART, MDFR Procedures 34 & 35.

Available now
EMS · Fire Rescue · USAR
🏚️

Aftershock

Earthquake structural collapse: crush syndrome, prolonged extrication, secondary collapse risk and ALS escalation under a clock.

In development
Fire · EMS
🔥

Interface

Wildland-urban interface fire: burns, smoke inhalation, evacuation triage and shelter-in-place decisions as the wind shifts.

In development
EMS · Fire · Police
🚗

Pileup

Multi-vehicle highway pileup in fog: traffic control, scene safety, extrication priority and multi-agency command.

In development
Police · EMS
🚔

Rescue Task Force

Warm-zone casualty care with law enforcement: RTF movement, hemorrhage control and casualty collection under unified command.

Planned
Your department
🛠️

Custom scenario

Your protocol, your hospitals, your unit numbers, your hazard. The patients and the rules are easy to change — talk to us.

Request a quote
COMMON QUESTIONS
What do we need to run it?
Any modern browser on any computer — the training-room laptop as it is. There is nothing to install, no accounts and no IT ticket. The game ships as a single file or a single link.
Is it a clinical reference?
No. It is a training aid aligned with Miami-Dade Fire Rescue Procedures 34 & 35 (rev. 07/2019). Your agency's protocol and medical director govern. It is not endorsed by or affiliated with Miami-Dade Fire Rescue.
Our department uses a different triage protocol. Can it be adapted?
Yes. Another department's protocol, a different disaster, local hospitals and unit numbers — the patients and the rules are designed to change. Custom versions are produced on request.
How long is one run?
About 20 minutes on the real-time incident clock, followed by the Post Incident Analysis. It fits inside a shift briefing or a classroom block, and it can be replayed — patient placement changes every run.
Does it work for people who are not clinicians?
A guided mode flags findings that meet a RED criterion, which suits orientation, dispatch, emergency-management staff and students. By default it is off: the medic reads the numbers and makes the call, as on a real scene.
How is it licensed?
Department licenses and custom scenarios are available on request. Tell us your agency, the number of stations or seats, and whether you need a custom version; we will send a playable build, the gameplay video and scenario documentation.
READY TO RUN THE DRILL?

Playable build, gameplay video and scenario documentation available on request. Tell us about your agency and we will get back to you.

Email Us →
Category Red Games
Simulation games for emergency-response training
Miami, Florida